SendGB
Fast File Transfer for 3D Artists & VFX Studios
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Fast File Transfer for 3D Artists & VFX Studios

Share massive 3D scenes, texture packs, and render sequences without breaking asset links.

In the world of 3D and VFX, a "simple project" is rarely simple. It's a complex web of geometry, 4K textures, simulation caches, and lighting maps. A single character model can easily exceed gigabytes once you include ZBrush sculpts and Substance Painter textures.

Sharing these assets isn't just about size; it's about integrity. If one texture file fails to transfer, the whole render comes out pink/black.

The 3D Artist's Problem: "Missing External Files"

  • Complex Dependencies: You can't just send the .blend or .c4d file. You need to send the entire tex folder, assets, and caches.
  • FTP is Ancient: Setting up FTP servers for clients is a security risk and a technical headache.
  • Cloud Sync Lag: Syncing 50,000 tiny cache files to a standard cloud drive can take forever due to indexing.

The Solution: SendGB for CGI Pros

SendGB understands the 3D pipeline. We move your entire project directory structure intact, so when your client opens the file, everything links perfectly.

Why VFX & Game Studios Use SendGB?

1. Folder Structure Preservation

Drag and drop your entire project root folder. We bundle it efficiently. When the recipient downloads it, the folder hierarchy is preserved. No more "File Path Not Found" errors.

2. Handle Massive Poly Counts

From photorealistic architectural visualizations to high-poly game assets, file sizes bloat quickly.

  • 5GB Free Tier: Perfect for daily updates and asset sharing.
  • 1TB Exceed: Ideal for sending full production builds or raw scan data.

3. Speed for Render Farms

Need to send a project to a remote render farm or a freelancer? Our high-speed servers minimize the "uploading..." downtime so you can hit the render button sooner.

4. No Compression on Textures

We treat your .TIFF and .EXR files as sacred. We never apply image compression. Your displacement maps and HDRIs arrive with every bit of data required for photorealism.

Essential for Every Pipeline

  • Game Development: Share Unity/Unreal Engine project assets and builds with testers.
  • ArchViz: Send heavy Twinmotion or Lumion executable files to clients for walkthroughs.
  • VFX Compositing: Transfer multi-layer EXR sequences to compositors in Nuke or Fusion.
  • 3D Printing: Share STL and OBJ files with print shops securely.

Supports All 3D Standards

We are compatible with every tool in your dock:

  • Scene Files: .blend (Blender), .ma/.mb (Maya), .max (3ds Max), .c4d (Cinema 4D)
  • Interchange: .FBX, .OBJ, .USD (Universal Scene Description), .ABC (Alembic)
  • Sculpting: .ZTL (ZBrush), .MUD (Mudbox)
  • Textures: .SPP (Substance), .EXR, .HDR, .TGA, .TIFF

Keep your polygons moving and your deadlines met.

Frequently Asked Questions